package org.agony2d.gpu.supportClasses.textures {
	import flash.display3D.textures.Texture;
	import flash.geom.Matrix;
	import flash.geom.Rectangle;
	import org.agony2d.core.agony_internal;
	
	use namespace agony_internal;
	
public class TextureProxy {
	
	agony_internal function dispose() : void {
		
	}
	
	agony_internal static var cachedMatrix:Matrix
	agony_internal static var cachedRect:Rectangle
	
	agony_internal var m_rawTexture:Texture
	agony_internal var m_x:int
	agony_internal var m_y:int
	agony_internal var m_fullWidth:int
	agony_internal var m_fullHeight:int
	agony_internal var m_realityWidth:int
	agony_internal var m_realityHeight:int
	agony_internal var m_frame:Rectangle
}
}